Projects
Most Projects are unreleased and do not have a finished gameplay-loop. They are mostly Tech-Demos of certain Gameplay-Systems.
Manage your fantasy city, balance resources, and navigate the demands of different factions. Unlock new characters to join your city and help maintain order. Earn new cosmetics to customize the look of your lord. But beware the dangers that plague your little city at night.
A 2D, top-down, faced-paced bullet hell/saloon management game! Play as the newest barkeeper of the Outlaw Inn. A rough and tumble saloon in the heart of the old west, where the customers are thirsty and hate waiting around for their drinks!
Unreleased
A topdown Real-Time-Strategy game inspired by games like The Settlers 4 and Battle for Middleearth. Featuring autonomously gathering worker NPCs, controllable warrios NPCs, NPCs can fight and die, you can place a building foundation and your workers will go and build it, you can recruit units from the appropriate building.
Unreleased
A Sci-Fi First Person Shooter. Run around, sprint, crouch, jump. Aim, shoot, throw grenades. Guided missile launcher. Recoil, wall penetration, impact decals, different damage types and resistances. Interactable objects like buttons, switches or numberpads. Collectables. Customizeable player loadout. An ability system.
A 3D top-down tower defense game in a medieval setting. Intended to incooperate rouge-like elements. Featuring a point-mesh based building-placement-system, inspiered by The Settlers IV. Simple enemy spawing and wave system.
A simple clone of the game "Vampire Survivors" where you fight ever increasing waves of enemies from a top-down perspective and get rouge-like upgrades.
Some other unfinished Projects